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Also expand GC interface with "allocate_pointerless". Limit lazy sweeping to the allocation size that is causing the sweep, without adding to fragmentation.
9 lines
158 B
C
9 lines
158 B
C
#ifndef QUADS_TYPES_H
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#define QUADS_TYPES_H
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#define FOR_EACH_HEAP_OBJECT_KIND(M) \
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M(quad, Quad, QUAD)
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#include "heap-objects.h"
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#endif // QUADS_TYPES_H
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