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guile/libguile/libguile.h
Jim Blandy 0487b82f9f Move most of the guts of shell command processing into libguile,
so guile.c can be very small (and eventuallly auto-generated.  (I
mean, generated mechanically, not self-generated.  Hmm.))
* guile.c, script.c, script.h: New source files.
* init.c (scm_boot_guile_1): Call scm_init_script.
* libguile.h: #include "script.h".
* Makefile.am (bin_PROGRAMS, guile_SOURCES, guile_LDADD): New
targets, for new executable.
(libguile_la_SOURCES): Mention script.c.
(modinclude_HEADERS): Add script.h.
* configure.in: Always check for -lm, -lsocket, -lnsl, whether or
not dynamic linking is enabled.  This is because we're generating
executables now.  Move CY_AC_WITH_THREADS call after those, so the
values of cy_cv_threads_libs captures the libs chosen above.
* Makefile.in, configure, aclocal.m4: Regenerated.
1997-04-19 13:25:21 +00:00

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#ifndef LIBGUILEH
#define LIBGUILEH
/* Copyright (C) 1995, 1996 Free Software Foundation, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*
* As a special exception, the Free Software Foundation gives permission
* for additional uses of the text contained in its release of GUILE.
*
* The exception is that, if you link the GUILE library with other files
* to produce an executable, this does not by itself cause the
* resulting executable to be covered by the GNU General Public License.
* Your use of that executable is in no way restricted on account of
* linking the GUILE library code into it.
*
* This exception does not however invalidate any other reasons why
* the executable file might be covered by the GNU General Public License.
*
* This exception applies only to the code released by the
* Free Software Foundation under the name GUILE. If you copy
* code from other Free Software Foundation releases into a copy of
* GUILE, as the General Public License permits, the exception does
* not apply to the code that you add in this way. To avoid misleading
* anyone as to the status of such modified files, you must delete
* this exception notice from them.
*
* If you write modifications of your own for GUILE, it is your choice
* whether to permit this exception to apply to your modifications.
* If you do not wish that, delete this exception notice.
*/
#include "libguile/__scm.h"
/* These files define typedefs used by later files, so they need to
come first. */
#include "libguile/print.h"
#include "libguile/smob.h"
#include "libguile/pairs.h"
#include "libguile/alist.h"
#include "libguile/append.h"
#include "libguile/arbiters.h"
#include "libguile/async.h"
#include "libguile/boolean.h"
#include "libguile/chars.h"
#include "libguile/continuations.h"
#ifdef DEBUG_EXTENSIONS
#include "libguile/backtrace.h"
#include "libguile/debug.h"
#include "libguile/stacks.h"
#endif
#include "libguile/dynwind.h"
#include "libguile/eq.h"
#include "libguile/error.h"
#include "libguile/eval.h"
#include "libguile/extchrs.h"
#include "libguile/feature.h"
#include "libguile/filesys.h"
#include "libguile/fports.h"
#include "libguile/gc.h"
#include "libguile/gdbint.h"
#include "libguile/genio.h"
#include "libguile/gsubr.h"
#include "libguile/hash.h"
#include "libguile/hashtab.h"
#include "libguile/init.h"
#include "libguile/ioext.h"
#include "libguile/kw.h"
#include "libguile/list.h"
#include "libguile/load.h"
#include "libguile/mallocs.h"
#include "libguile/markers.h"
#include "libguile/mbstrings.h"
#include "libguile/net_db.h"
#include "libguile/numbers.h"
#include "libguile/objprop.h"
#include "libguile/options.h"
#include "libguile/ports.h"
#include "libguile/posix.h"
#include "libguile/procprop.h"
#include "libguile/procs.h"
#include "libguile/ramap.h"
#include "libguile/read.h"
#include "libguile/root.h"
#include "libguile/scmsigs.h"
#include "libguile/script.h"
#include "libguile/sequences.h"
#include "libguile/simpos.h"
#include "libguile/snarf.h"
#include "libguile/socket.h"
#include "libguile/srcprop.h"
#include "libguile/stackchk.h"
#include "libguile/stime.h"
#include "libguile/strings.h"
#include "libguile/strop.h"
#include "libguile/strorder.h"
#include "libguile/strports.h"
#include "libguile/struct.h"
#include "libguile/symbols.h"
#include "libguile/tag.h"
#include "libguile/tags.h"
#include "libguile/throw.h"
#include "libguile/unif.h"
#include "libguile/variable.h"
#include "libguile/vectors.h"
#include "libguile/version.h"
#include "libguile/vports.h"
#include "libguile/weaks.h"
#ifdef USE_THREADS
#include "libguile/threads.h"
#endif
#endif /* LIBGUILEH */