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They should be deprecated entirely except that they are used for object documentation. Some other day. * libguile/objprop.c: * libguile/objprop.h: Remove. * libguile/deprecated.h: * libguile/deprecated.c (scm_object_properties): (scm_set_object_properties_x): (scm_object_property): (scm_set_object_property_x): Add deprecation shims. * module/ice-9/deprecated.scm (object-properties*): (set-object-properties!*): (object-property*): (set-object-property!*): Add deprecation shims. * libguile/init.c: * libguile.h: Remove objprops. * module/ice-9/object-properties.scm: Add pure Scheme implementation here. * module/ice-9/documentation.scm: * module/scripts/api-diff.scm: * module/scripts/read-text-outline.scm: * module/scripts/scan-api.scm: * module/scripts/summarize-guile-TODO.scm: * module/srfi/srfi-64.scm: Include object-properties module.
64 lines
2.4 KiB
Scheme
64 lines
2.4 KiB
Scheme
;;; Copyright (C) 2025 Free Software Foundation, Inc.
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;;;
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;;; This library is free software: you can redistribute it and/or modify
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;;; it under the terms of the GNU Lesser General Public License as
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;;; published by the Free Software Foundation, either version 3 of the
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;;; License, or (at your option) any later version.
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;;;
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;;; This library is distributed in the hope that it will be useful, but
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;;; WITHOUT ANY WARRANTY; without even the implied warranty of
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;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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;;; Lesser General Public License for more details.
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;;;
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;;; You should have received a copy of the GNU Lesser General Public
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;;; License along with this program. If not, see
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;;; <http://www.gnu.org/licenses/>.
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;;; Commentary:
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;;;
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;;; Properties are a lispy way to associate random info with random
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;;; objects. Traditionally properties are implemented as an alist or a
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;;; plist actually pertaining to the object in question.
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;;;
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;;; These "object properties" have the advantage that they can be
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;;; associated with any object, even if the object has no plist. Object
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;;; properties are good when you are extending pre-existing objects in
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;;; unexpected ways. They also present a pleasing, uniform
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;;; procedure-with-setter interface. But if you have a data type that
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;;; always has properties, it's often still best to store those
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;;; properties within the object itself.
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;;;
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;;; Code:
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(define-module (ice-9 object-properties)
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#:use-module (ice-9 weak-tables)
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;; FIXME: Change to #:export when deprecated bindings removed.
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#:replace (make-object-property
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object-properties
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set-object-properties!
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object-property
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set-object-property!))
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(define (make-object-property)
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;; Weak tables are thread-safe.
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(let ((prop (make-weak-key-hash-table)))
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(make-procedure-with-setter
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(lambda (obj) (hashq-ref prop obj))
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(lambda (obj val) (hashq-set! prop obj val)))))
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;; FIXME: Deprecate these global properties.
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(define global-properties (make-weak-key-hash-table))
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(define (object-properties obj)
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(hashq-ref global-properties obj '()))
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(define (set-object-properties! obj props)
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(hashq-set! global-properties obj props))
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(define (object-property obj key)
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(assq-ref (object-properties obj) key))
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(define (set-object-property! obj key value)
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(set-object-properties! obj (assq-set! (object-properties obj) key value)))
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