* libguile/goops.c (scm_sys_make_root_class): Just make the
vtable-vtable, and leave initialization to Scheme.
* libguile/struct.c (scm_i_make_vtable_vtable): Change to take a full
list of fields, not just the extra fields.
(scm_init_struct): Adapt to scm_i_make_vtable_vtable change.
* module/oop/goops.scm (<class>): Compute layout for <class>, and
initialize <class> from here.
* libguile/struct.h:
* libguile/struct.c (scm_allocate_struct): New interface: allocates a
struct.
* libguile/vm-engine.c (allocate_struct): Instead of make-struct with a
rest arg, separate allocation from initialization.
* libguile/struct.h (SCM_VTABLE_FLAG_SIMPLE, SCM_VTABLE_FLAG_SIMPLE_RW):
* libguile/struct.c (set_vtable_layout_flags): Vtable whose layouts
include a tail array are not simple. Fixes bug 12808.
* libguile/hash.c (scm_hasher): Call `scm_i_struct_hash' upon
`scm_tcs_struct'.
* libguile/struct.c (scm_i_struct_hash): New function.
* libguile/struct.h (scm_i_struct_hash): New declaration.
* test-suite/tests/structs.test ("hash"): New test prefix.
* libguile/struct.c (scm_init_struct): Set the struct names for
<standard-vtable>, <applicable-struct-vtable>, and
<applicable-struct-with-setter-vtable>.
* libguile/struct.h:
* libguile/struct.c (scm_make_vtable_vtable): Deprecate, as you can
handle most of the use cases with make-vtable, and we don't want to
promote the creation of new roots to the type hierarchy.
(scm_i_make_vtable_vtable): The internal replacement.
* libguile/struct.c (scm_init_struct): Set the struct names for
<standard-vtable>, <applicable-struct-vtable>, and
<applicable-struct-with-setter-vtable>.
This anticipates deprecation of make-vtable-vtable in stable-2.0, which
hasn't happened yet.
Conflicts:
libguile/deprecated.c
libguile/deprecated.h
libguile/print.c
libguile/struct.c
* libguile/struct.h:
* libguile/struct.c (scm_make_vtable_vtable): Deprecate, as you can
handle most of the use cases with make-vtable, and we don't want to
promote the creation of new roots to the type hierarchy.
(scm_i_make_vtable_vtable): The internal replacement.
* libguile/ports.c (scm_putc, scm_puts):
* libguile/ports.h (scm_putc_unlocked, scm_puts_unlocked): Separate into
_unlocked and locked variants. Change all callers to use the
_unlocked versions.
* libguile/tags.h (SCM_HEAP_OBJECT_BASE): New macro. Given a SCM,
returns a pointer to the start of its memory area on the heap.
* libguile/bytevectors.c:
* libguile/fluids.c:
* libguile/foreign.c:
* libguile/gc.h:
* libguile/guardians.c:
* libguile/numbers.h:
* libguile/ports.c:
* libguile/smob.c:
* libguile/struct.c:
* libguile/weak-set.c:
* libguile/weak-table.c:
* libguile/weak-vector.c: Use it.
* libguile/weak-vector.c:
* libguile/weak-vector.h: Renamed from weaks.[ch]. Remove weak pairs.
They were not safe to access with `car' and `cdr'. Remove weak alist
vectors, as we have weak tables and sets. Reimplement weak vectors,
moving the implementation here.
* libguile/vectors.c:
* libguile/vectors.h: Remove the extra header word. Use
scm_c_weak_vector_ref / scm_c_weak_vector_set_x to access weak
vectors.
* libguile/snarf.h: Remove the extra header word in vectors.
* libguile/threads.c (do_thread_exit, fat_mutex_lock, fat_mutex_unlock):
Instead of weak pairs, store thread-owned mutexes in a list of
one-element weak vectors.
* libguile/guardians.c (finalize_guarded): Similarly, store object
guardians in a list of one-element weak vectors.
* libguile/modules.c (scm_module_reverse_lookup): We no longer need to
handle the case of weak references.
* libguile/print.c (iprin1): Use the standard vector accessor to print
vectors.
* libguile.h:
* libguile/Makefile.am:
* libguile/gc-malloc.c:
* libguile/gc.c:
* libguile/goops.c:
* libguile/init.c:
* libguile/objprop.c:
* libguile/struct.c: Update includes.
* module/ice-9/weak-vector.scm: Load weak vector definitions using an
extension instead of %init-weaks-builtins.
* test-suite/tests/weaks.test: Use the make-...-hash-table names instead
of the old alist vector names.
* libguile/goops.h:
* libguile/goops.c (scm_i_define_class_for_vtable): New internal helper,
defines a class for a vtable, relying on the name slot being set
correctly.
(scm_class_of, create_struct_classes): Use the local vtable-to-class
map instead of scm_struct_table.
* libguile/struct.h (SCM_STRUCT_TABLE_NAME, SCM_SET_STRUCT_TABLE_NAME)
(SCM_STRUCT_TABLE_CLASS, SCM_SET_STRUCT_TABLE_CLASS, scm_struct_table)
(scm_struct_create_handle): Deprecate these internals of the map
between structs and classes.
* libguile/deprecated.h:
* libguile/deprecated.c (scm_struct_create_handle): Deprecated code over
here now.
* libguile/debug.c:
* libguile/eval.c:
* libguile/frames.c:
* libguile/objcodes.c:
* libguile/print.c:
* libguile/programs.c:
* libguile/read.c:
* libguile/struct.c:
* libguile/vm.c: Fix a number of instances in which we assumed we could
fit a pointer into a long.
* libguile/struct.h (SCM_VTABLE_FLAG_VALIDATED): New flag, indicates
that the layout of a vtable has been validated. The other flags have
been renumbered.
* libguile/struct.c (scm_i_struct_inherit_vtable_magic): Set the
VALIDATED flag if everything goes through.
(scm_struct_vtable_p): If the struct should be a vtable but isn't
validated, throw an error.
(scm_make_vtable_vtable): Validate the incoming user_fields layout
bit. Set the VALIDATED flag.
(scm_c_make_structv): Add a comment about the case in which we delay
scm_i_struct_inherit_vtable_magic.
* libguile/struct.c (scm_is_valid_vtable_layout): New private layout
validating function.
(scm_i_struct_inherit_vtable_magic): Do a more proper layout
validation, and don't abort.
* libguile/_scm.h (SCM_OBJCODE_MINOR_VERSION): Bump for make-struct
change.
* libguile/struct.c (scm_i_alloc_struct): Use scm_words instead of
scm_gc_malloc to simplify the code and inline the call to GC_MALLOC.
* module/language/tree-il/compile-glil.scm (*primcall-ops*): Compile
make-struct/no-tail to make-struct.
* module/language/tree-il/primitives.scm (define-primitive-expander):
Allow a conditional branch of #f to aboirt inlining.
(make-struct): Expand into make-struct/no-tail in the case that
tail-size is 0.
* libguile/vm-i-scheme.c (make-struct): Adapt to always assume tail-size
is 0. Inline allocation if possible. Don't decrement the SP past live
objects on the stack, which could cause GC to miss references. Use the
NULLSTACK macro.
* libguile/struct.c (set_vtable_layout_flags): Keep the
`SCM_VTABLE_FLAG_SIMPLE' flag when VTABLE has a mixture of `r' and `w'
fields.
* libguile/struct.h (SCM_VTABLE_FLAG_SIMPLE): Adjust comment.
* libguile/struct.c (scm_i_struct_inherit_vtable_magic): Comment.
Punctuate comments within the body, have them follow GCS.
(scm_make_vtable_vtable): Clarify comments.
* libguile/struct.c (set_vtable_layout_flags): New function.
(scm_i_struct_inherit_vtable_magic): Use it.
(scm_struct_init): Optimize the case where HANDLE's vtable has the
`SCM_VTABLE_FLAG_SIMPLE' flag.
(scm_struct_ref): Likewise.
(scm_struct_ref): Likewise, when `SCM_VTABLE_FLAG_SIMPLE_RW' is also set.
* libguile/struct.h (SCM_VTABLE_BASE_LAYOUT): Update comment for the
next-to-last hidden field.
(scm_vtable_index_reserved_6): Rename to...
(scm_vtable_index_size): ... this.
(SCM_VTABLE_FLAG_RESERVED_0): Rename to...
(SCM_VTABLE_FLAG_SIMPLE): ... this.
(SCM_VTABLE_FLAG_RESERVED_1): Rename to...
(SCM_VTABLE_FLAG_SIMPLE_RW): ... this.
* test-suite/tests/structs.test ("low-level struct
procedures")["struct-ref", "struct-set!", "struct-ref out-of-range",
"struct-set! out-of-range"]: New tests.
* libguile/struct.h (scm_standard_vtable_vtable)
(scm_applicable_struct_vtable_vtable)
(scm_applicable_struct_with_setter_vtable_vtable)
* libguile/struct.c: Make these stock meta-tables public to C.
* libguile/struct.h (scm_c_make_struct, scm_c_make_structv): New
functions with which you can make a struct without consing a rest
list.
* libguile/struct.c (scm_struct_init): Refactor to take an array of init
values, not a list.
(scm_make_struct, scm_make_vtable_vtable): Pull the rest arg out into
a list and pass it down to the new array-taking functions.
* libguile/memoize.c: Remove a neeless #include <alloca>.
* libguile/init.c (scm_i_init_guile): Since hash tables are tc7 objects,
things that depend on hash tables no longer depend on smobs, so move
smob_prehistory up a bit. No more struct_prehistory.
* libguile/struct.h:
* libguile/struct.c (scm_struct_prehistory): Remove empty function.
* libguile/goops.c (scm_class_applicable_struct)
(scm_class_applicable_struct_with_setter)
(scm_class_applicable_struct_class): Rename from
scm_class_entity, scm_class_entity_with_setter, and
scm_class_entity_class.
(scm_class_simple_method): Removed; this abstraction is not used.
(scm_class_foreign_class, scm_class_foreign_object): Remove these,
they are undocumented and unused. They might come back later.
(scm_sys_inherit_magic_x): Simply inherit the vtable flags from the
class's class. Flags are about layout, and it is the class that
determines the layout of the instance.
(scm_basic_basic_make_class): Don't bother setting GOOPS_OR_VALID,
inherit-magic will do that.
(scm_basic_make_class): Inherit magic after setting the layout. Allows
the struct magic checker to do its job.
(scm_accessor_method_slot_definition): Move implementation to Scheme.
Removes the need for the accessor flag.
(scm_sys_allocate_instance): Adapt to scm_i_alloc_struct name change,
and that alloc-struct will handle finalization.
(scm_compute_applicable_methods): Remove accessor check, as it's
unnecessary.
(scm_make): Adapt to new generic slot order, and no more
simple-method.
(create_standard_classes): What was the GF slot "dispatch-procedure"
is now the applicable-struct slot "procedure". No more foreign class,
foreign object, or simple method. Rename <entity> and friends to
<applicable-struct> and friends. No more entity-with-setter -- though
perhaps it will come back too. Instead generic-with-setter is its own
thing.
* libguile/goops.h (SCM_CLASSF_METACLASS): "A goops class that is a
vtable" -- no need for a separate flag.
(SCM_CLASSF_FOREIGN, SCM_CLASSF_SIMPLE_METHOD)
(SCM_CLASSF_ACCESSOR_METHOD): Removed these unused flags.
(SCM_ACCESSORP): Removed.
Renumber generic slots, rename entity classes, and remove the foreign
class, foreign object, and simple method classes.
* libguile/struct.c (scm_i_struct_inherit_vtable_magic): New function,
called when making new vtables.applicable structs
(scm_i_alloc_struct): Remove 8-bit alignment check, as libGC
guarantees this for us. Handle finalizer registration here.
(scm_make_struct): Factor some things to scm_i_alloc_struct and
scm_i_struct_inherit_vtable_magic.
(scm_make_vtable_vtable): Adapt to scm_i_alloc_struct name change.
* libguile/struct.h (scm_i_alloc_struct): Change name from
scm_alloc_struct, and make internal.
* module/oop/goops.scm (oop): Don't declare #:replace <class> et al,
because <class> isn't defined in the core any more.
(accessor-method-slot-definition): Defined in Scheme now.
Remove <foreign-object> methods.
(initialize on <class>): Prep layout before inheriting magic, as in
scm_basic_make_class.
* module/oop/goops/dispatch.scm (delayed-compile)
(memoize-effective-method!): Adapt to 'procedure slot name change.
I tried to split this one, and I know it's a bit disruptive, but this
stuff really is one big cobweb. So instead we'll pretend like these are
separate commits, by separating the changelog.
Applicable struct runtime support.
* libguile/debug.c (scm_procedure_source):
* libguile/eval.c (scm_trampoline_0, scm_trampoline_1)
(scm_trampoline_2):
* libguile/eval.i.c (CEVAL):
* libguile/goops.c (scm_class_of):
* libguile/procprop.c (scm_i_procedure_arity):
* libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Allow
for applicable structs. Whee!
* libguile/deprecated.h (scm_vtable_index_vtable): Define as a synonym
for scm_vtable_index_self.
(scm_vtable_index_printer): Alias scm_vtable_index_instance_printer.
(scm_struct_i_free): Alias scm_vtable_index_instance_finalize.
(scm_struct_i_flags): Alias scm_vtable_index_flags.
(SCM_STRUCTF_FLAGS): Be a -1 mask, we have a whole word now.
(SCM_SET_VTABLE_DESTRUCTOR): Implement by hand.
Hidden slots.
* libguile/struct.c (scm_make_struct_layout): Add support for "hidden"
fields, writable fields that are not visible to make-struct. This
allows us to add fields to vtables and not break existing make-struct
invocations.
(scm_struct_ref, scm_struct_set_x): Always get struct length from the
vtable. Support hidden fields.
* libguile/goops.c (scm_class_hidden, scm_class_protected_hidden): New
slot classes, to correspond to the new vtable slots.
(scm_sys_prep_layout_x): Turn hidden slots into 'h'.
(build_class_class_slots): Reorder the class slots to account for
vtable fields coming out of negative-land, for name as a vtable slot,
and for hidden fields.
(create_standard_classes): Define <hidden-slot> and
<protected-hidden-slot>.
Clean up struct.h.
* libguile/struct.h: Lay things out cleaner. There are no more hidden
(negative) words. Names are nicer. The exposition is nicer. But the
basics are the same. The incompatibilities are that <vtable> has more
slots now, and that scm_alloc_struct's signature has changed. The
former is ameliorated by the "hidden" slots mentioned before, and the
latter, well, it was always a very internal thing...
(scm_t_struct_finalize): New type, a finalizer function to be run when
instances of a vtable are collected.
(scm_t_struct_free): Removed, structs' data is managed by the GC now,
and not freed by vtable functions.
* libguile/struct.c: (scm_vtable_p): Now we keep flags on
vtable-vtables, so this check is cheaper.
(scm_alloc_struct): No hidden words. Yippee.
(struct_finalizer_trampoline): Entersify.
(scm_make_struct): No need to babysit extra words, though now we have
to babysit flags. Propagate the vtable, applicable, and setter flags
appropriately.
(scm_make_vtable_vtable): Update for new simplicity.
(scm_print_struct): A better printer.
(scm_init_struct): Define <applicable-struct-vtable>, a magical vtable
like CL's funcallable-standard-class. Also define
<applicable-struct-with-setter-vtable>.
Remove foreign object implementation.
* libguile/goops.h:
* libguile/goops.c (scm_make_foreign_object, scm_make_class)
(scm_add_slot, scm_wrap_object, scm_wrap_component): Remove, these
were undocumented and unworking.
Clean up goops.h, a little.
* libguile/goops.h:
* libguile/goops.c: Also clean up.
* module/oop/goops/dispatch.scm (hashset-index): Adapt for new hashset
index.
Entities were meant to be a form of applicable struct. Unfortunately,
the implementation is intertwingled with generics. Removing them, for
now, will make it possible to cleanly re-add applicable struct support.
* libguile/struct.h (SCM_STRUCTF_ENTITY): Remove.
(SCM_STRUCTF_GOOPS_HACK): New flag; sigh.
* libguile/struct.c (scm_make_struct): We make "entity" structs if the
GOOPS_HACK flag is set. This will be fixed when we rework flags and
remove hidden words.
* libguile/goops.c (scm_class_of): Structs are not applicable, for now
at least.
(scm_sys_inherit_magic_x, scm_basic_basic_make_class)
(scm_sys_allocate_instance, scm_sys_set_object_setter_x):
(make_struct_class): Adapt for no more entities (and thus no entity
flag).
(create_standard_classes): For some reason, generic functions were
getting the LIGHT flag set, after the ENTITY flag was removed; so for
now explicitly clear that flag.
* libguile/goops.h (SCM_GENERIC_SETTER, SCM_SET_GENERIC_SETTER): New
macros.
* libguile/objects.h:
* libguile/objects.c: Remove code for entities.
* libguile/debug.c: (scm_procedure_source): Only work with generics.
* libguile/eval.c (scm_trampoline_0, scm_trampoline_1)
(scm_trampoline_2): Only handle generics.
* libguile/eval.i.c (CEVAL): #ifdef out the pieces about entities.
* libguile/procprop.c (scm_i_procedure_arity): Remove support for
entities.
* libguile/procs.c (scm_procedure_p, scm_procedure, scm_setter): Remove
entity support.
Partly fixes bug #23681 ("Function declarators with empty parentheses
should not be used").
* libguile/goops.c (scm_wrap_component): Cast `scm_sloppy_assq'.
* libguile/hashtab.c (scm_hash_fn_get_handle): Update to take functions
of type `scm_t_hash_fn' and `scm_t_assoc_fn'. Update callers.
(scm_ihashx): Change to match `scm_t_hash_fn'.
(scm_sloppy_assx): Change to match `scm_t_assoc_fn'.
* libguile/hashtab.h (scm_t_hash_fn, scm_t_assoc_fn): New types.
(scm_t_hashtable)[hash_fn]: Change to `scm_t_hash_fn'.
(scm_i_rehash, scm_hash_fn_get_handle, scm_hash_fn_create_handle_x,
scm_hash_fn_ref, scm_hash_fn_set_x, scm_hash_fn_remove_x): Change to
take `scm_t_hash_fn' and `scm_t_assoc_fn' parameters.
* libguile/srcprop.h (scm_whash_get_handle, scm_whash_create_handle,
scm_whash_lookup): Implement in terms of `scm_hashq_*' instead of
`scm_hash_fn_*'.
* libguile/struct.c (scm_struct_ihashq): Change to match
`scm_t_hash_fn'.
(scm_struct_create_handle): Cast `scm_sloppy_assq'.
* libguile/struct.h (scm_struct_ihashq): Update, make internal.
* libguile/struct.c (scm_make_struct_layout, scm_struct_init)
(scm_struct_vtable_p, scm_struct_ref, scm_struct_set_x): use string
and symbol accessors and avoid unpacking strings and symbols
* libguile/throw.c (scm_ithrow): allow wide symbols in the error message
* libguile/unif.c (scm_enclose_array, scm_istr2bve): use string
accessors and avoid unpacking strings