* libguile/gdb_interface.h:
* libguile/gdbint.c:
* libguile/gdbint.h: Remove. These were last modified significantly in
1997 and I think they are unused.
* libguile/guile.c: Remove use.
* libguile.h: Remove inclusion.
* libguile/Makefile.am: Remove reference.
* libguile/init.c: Remove use.
* libguile/ports.c (scm_peek_char): Don't require error cases to
set *len. Fixes a bug caught by GCC whereby an EOF while reading a
multibyte character with iconv would leave len uninitialized.
* module/Makefile.am: Arrange to build psyntax-pp.go in serial mode,
after eval.go. Before the expander is compiled, expanding all the
Scheme files dominates compile-time, even for larger files like
psyntax-pp.scm. If we compile psyntax in parallel with other files,
it could be one of the other files finishes first, leading to two
consecutive compiles that have to use an uncompiled psyntax expander.
Ordering the compilation minimizes total real and user time, at least
locally on a 4-core machine.
Also take the opportunity to shuffle compile order for the rest of the
Scheme files, to build parts of the RTL compiler early.
* module/language/cps/contification.scm (compute-contification):
Converge more quickly by using the information we compute within a
compute-contification pass.
* module/language/cps/contification.scm (compute-contification): If we
decide to contify, don't forget to visit the body. Should make
contification converge faster.
* libguile/vm-engine.c (CHECK_OVERFLOW): Call vm_expand_stack, not
vm_error_stack_overflow.
* libguile/vm.c (hard_max_stack_size, default_max_stack_size): Recast
#defines as locals. Have both hard and soft stack limits.
(initialize_default_stack_size): Set soft stack limit from
GUILE_STACK_SIZE.
(expand_stack, vm_expand_stack): Support for expanding stacks as
needed. Whee!
(make_vm): Adapt limits.
(scm_call_n): Expand stack if needed.
* libguile/vm.h (struct scm_vm): Add max_stack_size member.
* libguile/_scm.h (SCM_ASYNC_TICK_WITH_GUARD_CODE): New macro.
* libguile/vm-engine.c (VM_HANDLE_INTERRUPTS): Restore FP after
ticking.
(CACHE_FP): New macro.
(CHECK_OVERFLOW): Use CACHE_FP.
(BR_ARITHMETIC, RETURN_EXP, RETURN_ONE_VALUE, BINARY_INTEGER_OP):
(call, return-values, subr-call, foreign-call)
(resolve, define!, toplevel-box, module-box): Restore the FP from the
vp where needed.
* libguile/threads.c (thread_mark): Mark the VM stack, if we have one.
(on_thread_exit): Free the VM stack here.
* libguile/vm.c (make_vm): Allocate the VM stack using mmap, and arrange
for it to be marked by the thread marker.
(scm_i_vm_mark_stack, scm_i_vm_free_stack): New internal interfaces.
(allocate_stack, free_stack): New helpers.
* libguile/threads.c (thread_mark): A mark procedure for threads.
Eventually will mark the stack.
(guilify_self_1): Move initialization of VP earlier. Allocate thread
using thread_gc_kind.
(scm_threads_prehistory): Initialize thread_gc_kind.
* libguile/vm-engine.c (VM_NAME): Add explicit nopcodes, later to be
interspersed with others. This will allow us some extensibility
without always shuffling around opcodes. Also avoid lazy
initialization; have the linker do it for us.
* libguile/instructions.c (parse_instruction):
(scm_instruction_list): Rework instruction parsing to avoid using
malloc. It would seem that this would fix some GC issue -- but who
knows!
* libguile/vm-engine.c (CACHE_REGISTER): Remove an unneeded cast.
(VM_NAME):
* libguile/vm.c (scm_call_n): Setjmp out here. This leaves the VM
without any initialization work to do. It also makes it possible to
restart the VM in another mode (with hooks, for example).
* libguile/vm-engine.c:
* libguile/vm.c (scm_call_n): Move boot continuation setup to
scm_call_n, so that vm-engine takes all of its state from the vp.
* libguile/vm-engine.c (VM_NAME): Take the current thread as an
argument.
* libguile/vm.c (scm_i_capture_current_stack): Call thread_vm.
(thread_vm): New helper.
(scm_the_vm): Call thread_vm.
(scm_call_n): Call thread_vm. Avoids a double TLS lookup.
* libguile/vm.c (scm_i_capture_current_stack): Cosmetic tweak.
(scm_call_n): Define here instead of in eval.c. All callers of
scm_c_vm_run were passing scm_the_vm() as the VM. Eventually
scm_call_n will replace scm_c_vm_run.
* libguile/eval.c: Adapt all callers.
* libguile/control.h:
* libguile/control.c (scm_i_prompt_pop_abort_args_x): Change to take VP
as an arg, not VM.
* libguile/eval.c (eval):
* libguile/throw.c (pre_init_catch): Adapt.
* libguile/control.h:
* libguile/control.c (reify_partial_continuation, scm_c_abort): Take
struct scm_vm *vp as an arg.
* libguile/dynstack.h: Remove control.h include.
* libguile/vm.c (vm_abort): Take struct scm_vm *vp as an arg.
* libguile/vm-engine.c (abort): Adapt to vm_abort change.
* libguile/frames.h (struct scm_frame): stack_holder is a void*.
* libguile/frames.c (scm_i_frame_stack_base, scm_i_frame_offset): Expect
stack_holder to be the raw struct scm_vm or scm_vm_cont.
* libguile/continuations.c (scm_i_continuation_to_frame):
* libguile/stacks.c (scm_make_stack)
* libguile/vm.c (vm_dispatch_hook): Adapt creators.
* libguile/frames.h (enum scm_vm_frame_kind, SCM_VM_FRAME_KIND)
(scm_c_make_frame): Add a "frame kind" bit to the first word. This
will allow the "stack holder" to be a non-SCM object.
* libguile/continuations.c (scm_i_continuation_to_frame):
* libguile/frames.c (scm_c_make_frame, scm_frame_previous)
* libguile/stacks.c (scm_make_stack):
* libguile/vm.c (vm_dispatch_hook): Adapt frame creators to set the
frame kind bit.
* libguile/dynstack.h:
* libguile/dynstack.c (PROMPT_FP, PROMPT_SP):
(scm_dynstack_push_prompt, scm_dynstack_find_prompt): Prompts on the
dynstack are recorded as offsets from the base stack address in this
thread.
* libguile/control.c (scm_c_abort):
* libguile/eval.c (eval):
* libguile/stacks.c (find_prompt, narrow_stack):
* libguile/throw.c (pre_init_catch):
* libguile/vm-engine.c (prompt): Adapt.
* libguile/vm.h:
* libguile/vm.c:
(scm_vm_apply_hook, scm_vm_push_continuation_hook,
scm_vm_pop_continuation_hook, scm_vm_abort_continuation_hook,
scm_vm_restore_continuation_hook, scm_vm_next_hook,
scm_vm_trace_level, scm_set_vm_trace_level_x, scm_vm_engine,
scm_set_vm_engine_x, scm_c_set_vm_engine_x): The VM argument is now
implicit: the VM for the current thread.
* doc/ref/api-debug.texi (VM Hooks): Try to adapt.
* module/ice-9/command-line.scm:
* module/statprof.scm:
* module/system/vm/coverage.scm:
* module/system/vm/trace.scm:
* module/system/vm/trap-state.scm:
* module/system/vm/traps.scm:
* test-suite/tests/control.test:
* test-suite/tests/eval.test: Adapt users that set hooks or ensure that
we have a debug engine.
* libguile/eval.c (scm_apply_0, scm_apply_1, scm_apply_2, scm_apply_3)
(scm_map, scm_for_each, scm_apply): Change to prefer scm_apply_0, and
to have it call vm_run instead of call_with_vm.
(eval): Use scm_apply_0 and scm_call_0.
* libguile/srfi-1.c (scm_srfi1_count): Use scm_apply_0.
* libguile/frames.h: Wrap the C interface to VM frames in
BUILDING_LIBGUILE. Change VM frames to record relative offsets into a
stack held by some other object, so that if the stack moves they will
remain valid.
* libguile/frames.c (scm_c_make_frame): Remove offset argument.
(scm_i_frame_offset): Instead, compute the offset from the stack
holder.
(scm_i_frame_stack_base): New helper.
(scm_frame_previous): Adapt.
* libguile/stacks.c (scm_make_stack)
* libguile/vm.c (vm_dispatch_hook):
* libguile/continuations.c (scm_i_continuation_to_frame): Adapt.